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PUC
2002
135views more  PUC 2002»
15 years 4 months ago
SenToy in FantasyA: Designing an Affective Sympathetic Interface to a Computer Game
We describe the design process of an affective control toy, named SenToy, used to control a synthetic character in a computer game. SenToy allows players1 to influence the emotion...
Ana Paiva, Gerd Andersson, Kristina Höök...
TIP
1998
162views more  TIP 1998»
15 years 4 months ago
Variational image segmentation using boundary functions
Abstract—A general variational framework for image approximation and segmentation is introduced. By using a continuous “line-process” to represent edge boundaries, it is poss...
Gary A. Hewer, Charles S. Kenney, B. S. Manjunath
TASLP
2002
124views more  TASLP 2002»
15 years 4 months ago
A robust compensation strategy for extraneous acoustic variations in spontaneous speech recognition
In this paper, we propose a robust compensation strategy to deal effectively with extraneous acoustic variations for spontaneous speech recognition. This strategy extends speaker a...
Hui Jiang, Li Deng
TOG
2002
165views more  TOG 2002»
15 years 4 months ago
CHARMS: a simple framework for adaptive simulation
Finite element solvers are a basic component of simulation applications; they are common in computer graphics, engineering, and medical simulations. Although adaptive solvers can ...
Eitan Grinspun, Petr Krysl, Peter Schröder
WICOMM
2002
121views more  WICOMM 2002»
15 years 4 months ago
Open issues on TCP for mobile computing
We discuss the design principles of TCP within the context of heterogeneous wired/wireless networks and mobile networking. We identify three shortcomings in TCP's behavior: (...
Vassilios Tsaoussidis, Ibrahim Matta