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AIIDE
2007
13 years 10 months ago
Automatic Design of Balanced Board Games
AI techniques are already widely used in game software to provide computer-controlled opponents for human players. However, game design is a more-challenging problem than game pla...
Joe Marks, Vincent Hom
COR
2007
133views more  COR 2007»
13 years 7 months ago
Reverse logistics network design with stochastic lead times
This work is concerned with the efficient design of a reverse logistics network using an extended version of models currently found in the literature. Those traditional, basic mo...
Kris Lieckens, Nico Vandaele
ICDE
2008
IEEE
141views Database» more  ICDE 2008»
14 years 9 months ago
SPOT: A System for Detecting Projected Outliers From High-dimensional Data Streams
In this paper, we present a new technique, called Stream Projected Ouliter deTector (SPOT), to deal with outlier detection problem in high-dimensional data streams. SPOT is unique ...
Ji Zhang, Qigang Gao, Hai H. Wang
ICDAR
2011
IEEE
12 years 7 months ago
Tuning between Exponential Functions and Zones for Membership Functions Selection in Voronoi-Based Zoning for Handwritten Charac
— In Handwritten Character Recognition, zoning is rigtly considered as one of the most effective feature extraction techniques. In the past, many zoning methods have been propose...
Sebastiano Impedovo, Giuseppe Pirlo
PPSN
2000
Springer
13 years 11 months ago
Optimizing through Co-evolutionary Avalanches
Abstract. We explore a new general-purpose heuristic for nding highquality solutions to hard optimization problems. The method, called extremal optimization, is inspired by self-or...
Stefan Boettcher, Allon G. Percus, Michelangelo Gr...