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» Asymmetry in media spaces
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IE
2007
13 years 10 months ago
Place as media in pervasive games
By blurring the boundary between game fiction and reality, Pervasive Games impact the shared space of the city areas that they use as gaming platform. Drawing on notions of spatia...
Hugh Davies
WIKIS
2006
ACM
14 years 2 months ago
Is there a space for the teacher in a WIKI?
In this paper we ask to what extent collective cognition can be supported and sustained in classroom practices. One major challenge for learning in technology-rich, collaborative ...
Andreas Lund, Ole Smørdal
VR
2010
IEEE
245views Virtual Reality» more  VR 2010»
13 years 3 months ago
An augmented reality view on mirror world content, with Image Space
We present a prototype mobile augmented reality client addition to the "Image Space" mixed reality media sharing service. We have explored how the real world aligned &qu...
David J. Murphy, Markus Kahari, Ville-Veiko Mattil...
AINA
2006
IEEE
14 years 3 months ago
HyMoNet: a peer-to-peer hybrid multicast overlay network for efficient live media streaming
This paper presents HyMoNet, a peer-to-peer hybrid multicast overlay network for efficient live media streaming. The system comprises two parts: service infrastructure and user sp...
Bin Chang, Yuanchun Shi, Nan Zhang
ATAL
2004
Springer
14 years 2 months ago
Graphical Models in Local, Asymmetric Multi-Agent Markov Decision Processes
In multi-agent MDPs, it is generally necessary to consider the joint state space of all agents, making the size of the problem and the solution exponential in the number of agents...
Dmitri A. Dolgov, Edmund H. Durfee