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» Asynchronous Congestion Games
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CAAN
2004
Springer
14 years 23 days ago
Congestion Games, Load Balancing, and Price of Anarchy
Imagine a set of self-interested clients, each of whom must choose a server from a permissible set. A server’s latency is inversely proportional to its speed, but it grows linear...
Anshul Kothari, Subhash Suri, Csaba D. Tóth...
FAST
2009
13 years 5 months ago
CA-NFS: A Congestion-Aware Network File System
We develop a holistic framework for adaptively scheduling asynchronous requests in distributed file systems. The system is holistic in that it manages all resources, including net...
Alexandros Batsakis, Randal C. Burns, Arkady Kanev...
SIROCCO
2008
13 years 8 months ago
Computing Approximate Nash Equilibria in Network Congestion Games
We consider the problem of computing -approximate Nash equilibria in network congestion games. The general problem is known to be PLS-complete for every > 0, but the reductions...
Andreas Emil Feldmann, Heiko Röglin, Berthold...

Publication
151views
15 years 5 months ago
The OSU Scheme for Congestion Avoidance in ATM Networks: Lessons Learnt and Extensions
The OSU scheme is a rate-based congestion avoidance scheme for ATM networks using explicit rate indication. This work was one of the first attempts to define explicit rate switch m...
Raj Jain, Shiv Kalyanaraman and Ram Viswanathan
CISS
2008
IEEE
14 years 1 months ago
Game theory for heterogeneous flow control
—A general framework is developed for networks with flows that use all available congestion signals to regulate their rates. It is conceptually a generalization of the existing ...
Ao Tang, Lachlan L. H. Andrew