Sciweavers

455 search results - page 57 / 91
» Asynchronous and deterministic objects
Sort
View
SIGMETRICS
2006
ACM
106views Hardware» more  SIGMETRICS 2006»
14 years 1 months ago
Automatic logging of operating system effects to guide application-level architecture simulation
Modern architecture research relies heavily on applicationlevel detailed pipeline simulation. A time consuming part of building a simulator is correctly emulating the operating sy...
Satish Narayanasamy, Cristiano Pereira, Harish Pat...
VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
14 years 2 months ago
Advanced Multi-Frame Rate Rendering Techniques
Multi-frame rate rendering is a parallel rendering technique that renders interactive parts of the scene on one graphics card while the rest of the scene is rendered asynchronousl...
Jan P. Springer, Christopher Lux, Dirk Reiners, Be...
LCPC
2007
Springer
14 years 2 months ago
Associative Parallel Containers in STAPL
The Standard Template Adaptive Parallel Library (stapl) is a parallel programming framework that extends C++ and stl with support for parallelism. stapl provides a collection of pa...
Gabriel Tanase, Chidambareswaran Raman, Mauro Bian...
PODC
2010
ACM
13 years 11 months ago
A modular approach to shared-memory consensus, with applications to the probabilistic-write model
We define two new classes of shared-memory objects: ratifiers, which detect agreement, and conciliators, which ensure agreement with some probability. We show that consensus can...
James Aspnes
MVA
2007
169views Computer Vision» more  MVA 2007»
13 years 9 months ago
Human Tracking Based on Particle Filter in Outdoor Scene
In this paper, we propose the object tracking method based on color histograms and particle filtering. Particle filtering is a time series filter for estimating a state using prob...
Mototsugu Muroi, Heitoh Zen