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» Atomicity Implementation in Mobile Computing
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MCS
2010
Springer
13 years 7 months ago
2D vertex modeling for the simulation of grain growth and related phenomena
A vertex model for the simulation of grain growth and grain boundary migration is developed and its implementation is explained in detail. The utilization of the model is also exe...
L. A. Barrales Mora
WOA
2010
13 years 6 months ago
Programming Wireless Body Sensor Network Applications through Agents
Wireless Sensor Networks (WSNs) are currently emerging as one of the most disruptive technologies enabling and supporting next generation ubiquitous and pervasive computing scenari...
Giancarlo Fortino, Stefano Galzarano
SPRINGSIM
2007
13 years 10 months ago
An architecture for wireless simulation in NS-2 applied to impulse-radio ultra-wide band networks
We present an architecture for implementing a wireless physical layer in a packet-based network simulator. We integrate this architecture in the popular ns-2 network simulator and...
Ruben Merz, Jean-Yves Le Boudec, Jörg Widmer
SAC
2005
ACM
14 years 2 months ago
LighTS: a lightweight, customizable tuple space supporting context-aware applications
The tuple space model inspired by Linda has recently been rediscovered by distributed middleware. Moreover, some researchers also applied it in the challenging scenarios involving...
Gian Pietro Picco, Davide Balzarotti, Paolo Costa
CHI
2002
ACM
14 years 9 months ago
Specifying preferences based on user history
Many applications require users to specify preferences. We support users in this task by letting them define preferences relative to their personal history or that of other users....
Loren G. Terveen, Jessica McMackin, Brian Amento, ...