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IWINAC
2005
Springer
14 years 3 months ago
Model Performance for Visual Attention in Real 3D Color Scenes
Abstract. Visual attention is the ability of a vision system, be it biological or artificial, to rapidly detect potentially relevant parts of a visual scene. The saliency-based mo...
Heinz Hügli, Timothée Jost, Nabil Ouer...
RT
2001
Springer
14 years 2 months ago
A Perceptually-Based Texture Caching Algorithm for Hardware-Based Rendering
: The performance of hardware-based interactive rendering systems is often constrained by polygon fill rates and texture map capacity, rather than polygon count alone. We present a...
Reynald Dumont, Fabio Pellacini, James A. Ferwerda
GD
1999
Springer
14 years 2 months ago
Partitioning Approach to Visualization of Large Graphs
Vladimir Batagelj, Andrej Mrvar, Matjaz Zaversnik