We present methods for inferring the cost of interrupting users based on multiple streams of events including information generated by interactions with computing devices, visual ...
The growing emphasis on learner-centered education focuses on intrinsically motivated learning via engaging problem-solving activities. Habitable 3D learning environments, in which...
William H. Bares, Luke S. Zettlemoyer, James C. Le...
The difference between using one mobile phone and another can feel like learning a new language based on our extensive experience designing mobile applications for spatial data na...
Under natural viewing conditions, human observers shift their gaze to allocate processing resources to subsets of the visual input. Many computational models try to predict such v...
As user experience studies move from laboratories to mobile context, we need tools for collecting data in natural settings. Based on the results from a pilot study, we present ear...