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IMR
2004
Springer
14 years 2 months ago
Entkerner: A System for Removal of Globally Invisible Triangles from Large Meshes
We present a method that computes a global potentially visible set for the complete region outside the convex hull of an object. The technique is used to remove invisible parts (t...
Manfred Ernst, Frank Firsching, Roberto Grosso
IUI
2003
ACM
14 years 2 months ago
Presenting route instructions on mobile devices
In this paper, we evaluate several means of presenting route instructions to a mobile user. Starting from an abstract languageindependent description of a route segment, we show h...
Christian Kray, Christian Elting, Katri Laakso, Vo...
DIGRA
2003
Springer
14 years 2 months ago
The Construction of Ludic Space
Most modern graphics-based computer games entertain the player in part by presenting him or her with a simulated space, an imaginary two- or threedimensional region whose visual a...
Ernest Adams
NPAR
2000
ACM
14 years 1 months ago
Artistic silhouettes: a hybrid approach
We present a new algorithm for rendering silhouette outlines of 3D polygonal meshes with stylized strokes. Rather than use silhouette edges of the model directly as the basis for ...
J. D. Northrup, Lee Markosian
CVPR
1998
IEEE
14 years 1 months ago
Mosaics of Scenes with Moving Objects
Image mosaics are useful for a variety of tasks in vision and computer graphics. A particularly convenient way to generate mosaics is by `stitching' together many ordinary ph...
James Davis