Watching video online is becoming increasingly popular, and new video streaming technologies have the potential to transform video watching from a passive, isolating experience in...
Justin D. Weisz, Sara B. Kiesler, Hui Zhang, Yuqin...
In this paper, we describe the design of eyeView, a video conferencing system that uses participant looking behavior to determine the size of online video conferencing windows. Th...
Tracy Jenkin, Jesse McGeachie, David Fono, Roel Ve...
While mobile phones have become ubiquitous instruments of communication and social interaction, they still require explicit interaction, placing high demands on attention. Engagin...
Lisa Cowan, William G. Griswold, Louise Barkhuus, ...
— This work adds the concept of object to an existent low-level attention system of the humanoid robot iCub. The objects are defined as clusters of SIFT visual features. When th...
Dario Figueira, Manuel Lopes, Rodrigo M. M. Ventur...
At its most basic, the web allows for two modes of access: visual and non-visual. For the most part, our design attention is focused on making decisions that affect the visual, or...