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114
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DIGRA
2003
Springer
15 years 8 months ago
Ka as shomin-geki: Problematizing videogame studies
The paper addresses limitations of strictly interactive theories of videogame genre, proposes a supplementary, historicist inter-media alternative, and interprets the videogame Ka...
William Huber
122
Voted
DIGRA
2003
Springer
15 years 8 months ago
Exploration in computer games - a new starting point
Space, vast lands and dungeons… It is no coincidence that Space War and Adventure are among the best known of the first computer games. Both clearly appeal to the player’s cur...
Simon Egenfeldt-Nielsen
149
Voted
FCT
2003
Springer
15 years 8 months ago
Graph Searching, Elimination Trees, and a Generalization of Bandwidth
The bandwidth minimization problem has a long history and a number of practical applications. In this paper we introduce a natural extension of bandwidth to partially ordered layo...
Fedor V. Fomin, Pinar Heggernes, Jan Arne Telle
FIDJI
2003
Springer
15 years 8 months ago
Hard Real-Time Implementation of Embedded Software in JAVA
The popular slogan ”write once, run anywhere” effectively renders the expressive capabilities of the Java programming framework for developing, deploying, and reusing target-i...
Jean-Pierre Talpin, Abdoulaye Gamatié, Davi...
GI
2003
Springer
15 years 8 months ago
An Integrated Approach to Survivability Analysis of Large Complex Critical Infrastructures
: The integrated approach for analysis of Large Complex Critical Infrastructures (LCCIs) to afford survivability aimed at preparing a Roadmap for Research and Development for criti...
Sandro Bologna, Thomas Beer