The goal of adaptive game AI is to enhance computercontrolled game-playing agents with (1) the ability to selfcorrect mistakes, and (2) creativity in responding to new situations....
Timor Timuri, Pieter Spronck, H. Jaap van den Heri...
This paper presents an application of Hierarchical Transition Network (HTN) planning to a squad-based military simulation. The hierarchical planner produces collaborative plans fo...
We consider the problem of cooperative multiagent planning under uncertainty, formalized as a decentralized partially observable Markov decision process (Dec-POMDP). Unfortunately...
Matthijs T. J. Spaan, Frans A. Oliehoek, Nikos A. ...
This study describes a discourse approach to explanation aware knowledge representation. It presents a reasoning model that adheres to argumentation as found in written discourse,...
We present a novel Fuzzy Description Logic (DL) based approach to automate matchmaking in e-marketplaces. We model traders' preferences with the aid of Fuzzy DLs and, given a ...
Azzurra Ragone, Umberto Straccia, Fernando Bobillo...