Abstract. Two mobile agents (robots) have to meet in an a priori unknown bounded terrain modeled as a polygon, possibly with polygonal obstacles. Robots are modeled as points, and ...
Jurek Czyzowicz, David Ilcinkas, Arnaud Labourel, ...
With an increasing number of Web services providing similar functionalities, Quality of Service (QoS) is becoming an important criterion for selection of the best available servic...
Ziqiang Xu, Patrick Martin, Wendy Powley, Farhana ...
Agents often have to construct plans that obey deadlines or, more generally, resource limits for real-valued resources whose consumption can only be characterized by probability d...
We present a reinforcement learning game player that can interact with a General Game Playing system and transfer knowledge learned in one game to expedite learning in many other ...
Typically, autonomous believable agents are implemented using static, hand-authored reactive behaviors or scripts. This hand-authoring allows designers to craft expressive behavio...
Peng Zang, Manish Mehta, Michael Mateas, Ashwin Ra...