In this paper we study tools for conviviality to develop user-friendly multiagent systems. First, we show how to use the social-cognitive concept of conviviality in multiagent sys...
A new, formal, role-based, framework for modeling and analyzing both real world and artificial organizations is introduced. It exploits static and dynamic properties of the organiz...
Egon L. van den Broek, Catholijn M. Jonker, Alexei...
Emerging pervasive computing technologies such as sensor networks and RFID tags can be embedded in our everyday environment to digitally store and elaborate a variety of informatio...
Between sensing the world after every action (as in a reactive plan) and not sensing at all (as in an openloop plan), lies a continuum of strategies for sensing during plan execut...
The growth of the Internet has led to new avenues for distance education. A crucial factor for the success of distance education is effective mechanisms for distance evaluation. E...