Sciweavers

215 search results - page 39 / 43
» Attitudes for Agents in Dynamic Worlds
Sort
View
AIIDE
2006
13 years 9 months ago
Mixing Story and Simulation in Interactive Narrative
Simulation is a common feature in computer entertainment. However, in computer games simulation and story are often kept distinct by interleaving interactive play and cut scenes. ...
Mark O. Riedl, Andrew Stern, Don M. Dini
IJCAI
1997
13 years 9 months ago
Reasoning about Concurrent Execution Prioritized Interrupts, and Exogenous Actions in the Situation Calculus
As an alternative to planning, an approach to highlevel agent control based on concurrent program execution is considered. A formal definition in the situation calculus of such a ...
Giuseppe De Giacomo, Yves Lespérance, Hecto...
IJMMS
2002
108views more  IJMMS 2002»
13 years 7 months ago
Modelling multiple mind-matter interaction
Relations between mental and physical aspects of an agent can be of various types. Sensing and acting are among the more commonly modelled types. In agent modelling approaches ofte...
Catholijn M. Jonker, Jan Treur
IVA
2009
Springer
14 years 2 months ago
Spontaneous Avatar Behavior for Human Territoriality
Abstract. The challenge of making a virtual world believable includes a requirement for AI entities which autonomously react to a dynamic environment. After the breakthroughs in be...
Claudio Pedica, Hannes Högni Vilhjálms...
MM
2005
ACM
124views Multimedia» more  MM 2005»
14 years 1 months ago
MusicStory: a personalized music video creator
In this paper, we describe MusicStory, a system that automatically creates videos to accompany music with lyrics. MusicStory uses common search engines, photo-sharing websites, an...
David A. Shamma, Bryan Pardo, Kristian J. Hammond