This paper provides an analysis of discrimination and prejudices from the perspective of inductive game theory. We extend the festival game, originally given by Kaneko-Matsui, to ...
Although emotions elicited by the fictional world or the artefact play a part in story-driven video games, they are certainly not the focus of the experience. From a cognitive psy...
In the recent years, consumer devices that can record broadcast video have become prevalent. Such devices rely on the program guide information about a program’s start time and ...
In this paper we present a detailed analysis of World of Warcraft virtual team collaboration. A number of competitive synchronous virtual teams were investigated in-situ and unobtr...
In this paper we introduce a multi-modal database for the analysis of human interaction, in particular mimicry, and elaborate on the theoretical hypotheses of the relationship betw...
Xiaofan Sun, Jeroen Lichtenauer, Michel Fran&ccedi...