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» Audio games: new perspectives on game audio
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MSS
2011
IEEE
177views Hardware» more  MSS 2011»
12 years 10 months ago
Discrimination in festival games with limited observability and accessibility
This paper provides an analysis of discrimination and prejudices from the perspective of inductive game theory. We extend the festival game, originally given by Kaneko-Matsui, to ...
Mamoru Kaneko, Aniruddha Mitra
DIGRA
2005
Springer
14 years 7 days ago
A Cognitive Psychological Approach to Gameplay Emotions
Although emotions elicited by the fictional world or the artefact play a part in story-driven video games, they are certainly not the focus of the experience. From a cognitive psy...
Bernard Perron
ICMCS
2006
IEEE
120views Multimedia» more  ICMCS 2006»
14 years 23 days ago
Sports Program Boundary Detection
In the recent years, consumer devices that can record broadcast video have become prevalent. Such devices rely on the program guide information about a program’s start time and ...
Regunathan Radhakrishnan, Ajay Divakaran, Isao Ots...
IWEC
2010
13 years 8 months ago
Virtual Team Performance Depends on Distributed Leadership
In this paper we present a detailed analysis of World of Warcraft virtual team collaboration. A number of competitive synchronous virtual teams were investigated in-situ and unobtr...
Nico M. van Dijk, Joost Broekens
ACII
2011
Springer
12 years 6 months ago
A Multimodal Database for Mimicry Analysis
In this paper we introduce a multi-modal database for the analysis of human interaction, in particular mimicry, and elaborate on the theoretical hypotheses of the relationship betw...
Xiaofan Sun, Jeroen Lichtenauer, Michel Fran&ccedi...