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» Audio-Visual Speaker Localization Using Graphical Models
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UAI
2004
13 years 9 months ago
Recovering Articulated Object Models from 3D Range Data
We address the problem of unsupervised learning of complex articulated object models from 3D range data. We describe an algorithm whose input is a set of meshes corresponding to d...
Dragomir Anguelov, Daphne Koller, Hoi-Cheung Pang,...
JMLR
2010
179views more  JMLR 2010»
13 years 2 months ago
PAC-Bayesian Analysis of Co-clustering and Beyond
We derive PAC-Bayesian generalization bounds for supervised and unsupervised learning models based on clustering, such as co-clustering, matrix tri-factorization, graphical models...
Yevgeny Seldin, Naftali Tishby
PG
2003
IEEE
14 years 1 months ago
Automatic Animation Skeleton Construction Using Repulsive Force Field
A method is proposed in this paper to automatically generate the animation skeleton of a model such that the model can be manipulated according to the skeleton. With our method, u...
Pin-Chou Liu, Fu-Che Wu, Wan-Chun Ma, Rung-Huei Li...
SIGGRAPH
1995
ACM
13 years 11 months ago
Interactive physically-based manipulation of discrete/continuous models
Physically-based modeling has been used in the past to support a variety of interactive modeling tasks including free-form surface design, mechanism design, constrained drawing, a...
Mikako Harada, Andrew P. Witkin, David Baraff
PG
1997
IEEE
13 years 12 months ago
Real-time virtual humans
The last few years have seen great maturationin the computation speed and control methods needed to portray 3D virtualhumanssuitableforreal interactiveapplications. We first desc...
Norman I. Badler