Within a human motion analysis system, body parts are modeled by simple virtual 3D rigid objects. Its position and orientation parameters at frame t + 1 are estimated based on the ...
We propose a unified framework based on a general definition of geometric transform (GeT) for modeling appearance. GeT represents the appearance by applying designed functionals o...
A central problem in the analysis of motion capture (Mo-
Cap) data is how to decompose motion sequences into primitives.
Ideally, a description in terms of primitives should
fac...
Substantial evidence supports a relationship between gait perception and gait synthesis. Furthermore, passive mechanical systems demonstrate that the jointed leg systems of humans...
The human figure exhibits complex and rich dynamic behavior that is both nonlinear and time-varying. However, most work on tracking and synthesizing figure motion has employed eit...
Vladimir Pavlovic, James M. Rehg, Tat-Jen Cham, Ke...