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» Augmentation of Virtual Object to Real Environment
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VR
2003
IEEE
211views Virtual Reality» more  VR 2003»
14 years 1 months ago
Editing Real World Scenes: Augmented Reality with Image-based Rendering
We present a method that using only an uncalibrated camera allows the capture of object geometry and appearance, and then at a later stage registration and AR overlay into a new s...
Dana Cobzas, Martin Jägersand, Keith Yerex
HAPTICS
2009
IEEE
14 years 3 months ago
Haptic augmented reality: Modulation of real object stiffness
Haptic augmented reality allows a user to feel the sensation of a real object augmented with synthetic haptic stimuli created by a haptic interface. For example, the user feels a ...
Seokhee Jeon, Seungmoon Choi
VRCAI
2004
ACM
14 years 2 months ago
Real time 3D avatar for interactive mixed reality
This paper presents real-time reconstruction of dynamic 3D avatar for interactive mixed reality. In computer graphics, one of the main goals is the combination of virtual scenes w...
Sang Yup Lee, Ig-Jae Kim, Sang Chul Ahn, Heedong K...
VR
2010
IEEE
151views Virtual Reality» more  VR 2010»
13 years 7 months ago
Virtually augmenting hundreds of real pictures: An approach based on learning, retrieval, and tracking
Tracking is a major issue of virtual and augmented reality applications. Single object tracking on monocular video streams is fairly well understood. However, when it comes to mul...
Julien Pilet, Hideo Saito
CHI
2001
ACM
14 years 9 months ago
Reaching movements to augmented and graphic objects in virtual environments
This work explores how the availability of visual and haptic feedback affects the kinematics of reaching performance in a tabletop virtual environment. Eight subjects performed re...
Andrea H. Mason, Masuma A. Walji, Elaine J. Lee, C...