This paper reports the results of an experiment to compare three different selection techniques in a tabletop tangible augmented reality interface. Object selection is an importan...
Julian Looser, Mark Billinghurst, Raphael Grasset,...
This paper presents a technique for natural, fingertip-based interaction with virtual objects in Augmented Reality (AR) environments. We use image processing software and finger- ...
Volkert Buchmann, Stephen Violich, Mark Billinghur...
In this paper we describe two explorations in the use of hybrid user interfaces for collaborative geographic data visualization. Our first interface combines three technologies; A...
Nicholas R. Hedley, Mark Billinghurst, Lori Postne...
This undergraduate student paper explores usage of mixed reality techniques as support tools for conceptual design. A proof-of-concept was developed to illustrate this principle. ...
G. J. D. dos Santos, Elisabeth M. A. G. van Dijk, ...
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...