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» Augmented Reality Using Uncalibrated Video Sequences
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MM
2003
ACM
125views Multimedia» more  MM 2003»
14 years 3 months ago
Essistants
One of the challenges the service providers currently face is the ability to introduce a variety of services at a minimal cost and impact to their customers. These services often ...
Christos Tryfonas, James Schumacher
SIGGRAPH
1998
ACM
14 years 2 months ago
mediaBlocks: Physical Containers, Transports, and Controls for Online Media
We present a tangible user interface based upon mediaBlocks: small, electronically tagged wooden blocks that serve as physical icons (“phicons”) for the containment, transport...
Brygg Ullmer, Hiroshi Ishii, Dylan Glas
VR
2009
IEEE
228views Virtual Reality» more  VR 2009»
14 years 4 months ago
Natural Eye Motion Synthesis by Modeling Gaze-Head Coupling
Due to the intrinsic subtlety and dynamics of eye movements, automated generation of natural and engaging eye motion has been a challenging task for decades. In this paper we pres...
Xiaohan Ma, Zhigang Deng
SCIA
2005
Springer
113views Image Analysis» more  SCIA 2005»
14 years 3 months ago
Estimating Camera Position and Posture by Using Feature Landmark Database
Estimating camera position and posture can be applied to the fields of augmented reality and robot navigation. In these fields, to obtain absolute position and posture of the cam...
Motoko Oe, Tomokazu Sato, Naokazu Yokoya
MMM
2006
Springer
111views Multimedia» more  MMM 2006»
14 years 3 months ago
Real-time 3D fire simulation using a spring-mass model
We present a method for real-time simulation of 3dimensional fire inspired by an old mechanical trick known as the “silk torch”. Motivated by the proven illusive effect of si...
Murat Balci, Hassan Foroosh