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» Augmented Reality for Real and Virtual Humans
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IJVR
2006
159views more  IJVR 2006»
13 years 7 months ago
Image Based Shadowing in Real-Time Augmented Reality
This work presents an approach to render appropriate shadows with Image Based Lighting in Augmented Reality applications. To approximate the result of environment lighting and shad...
Peter Supan, Ines Stuppacher, Michael Haller
BILDMED
2008
151views Algorithms» more  BILDMED 2008»
13 years 8 months ago
Creating a Vision Channel for Observing Deep-Seated Anatomy in Medical Augmented Reality
The intent of medical Augmented Reality (AR) is to augment the surgeon's real view on the patient with the patient's interior anatomy resulting from a suitable visualizat...
Felix Wimmer, Christoph Bichlmeier, Sandro Michael...
EHCI
2001
13 years 8 months ago
Consistency in Augmented Reality Systems
Systems combining the real and the virtual are becoming more and more prevalent. The Augmented Reality (AR) paradigm illustrates this trend. In comparison with traditional interact...
Emmanuel Dubois, Laurence Nigay, Jocelyne Troccaz
PCM
2005
Springer
209views Multimedia» more  PCM 2005»
14 years 26 days ago
Virtual Object Placement in Video for Augmented Reality
This article describes a method to insert virtual objects into a real video stream based on feature tracking and camera pose estimation from a set of single-camera video frames. To...
Jong Seung Park, Mee Young Sung, Sung-Ryul Noh
VR
2010
IEEE
151views Virtual Reality» more  VR 2010»
13 years 5 months ago
Virtually augmenting hundreds of real pictures: An approach based on learning, retrieval, and tracking
Tracking is a major issue of virtual and augmented reality applications. Single object tracking on monocular video streams is fairly well understood. However, when it comes to mul...
Julien Pilet, Hideo Saito