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» Augmented Reality for Real and Virtual Humans
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VRST
2000
ACM
14 years 26 days ago
Choosing and using a driving problem for CVE technology development
The need for a real-world driving problem to guide technology development has long been recognised. However, this does not guarantee the identification of requirements for technol...
William L. Mitchell, Daphne Economou, Steve Pettif...
CHI
2009
ACM
14 years 9 months ago
Tangible message bubbles for children's communication and play
We introduce Tangible Message Bubbles, a new composition and communication tool that invites youngsters to express and record their everyday expressions, play with these original ...
Kimiko Ryokai, Hayes Raffle, Andy Brooks
ISWC
1998
IEEE
14 years 22 days ago
Visual Contextual Awareness in Wearable Computing
Small, body-mounted video cameras enable a different style of wearable computing interface. As processing power increases, awearablecomputercanspendmoretimeobserving its user to p...
Thad Starner, Bernt Schiele, Alex Pentland
CHI
2007
ACM
14 years 9 months ago
Designing tangibles for children: what designers need to know
New forms of tangible and spatial child computer interaction and supporting technologies can be designed to leverage the way children develop intelligence in the world. In order t...
Alissa Nicole Antle
ACMACE
2005
ACM
14 years 2 months ago
Transforming your shadow into colorful visual media: multi-projection of complementary colors
This paper proposes a real-time system that transforms your shadows on a floor into colorful visual media. This system is based on the effect of complementary color and multipro...
Yugo Minomo, Yasuaki Kakehi, Makoto Iida