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CHI
1999
ACM
14 years 2 months ago
i-LAND: An Interactive Landscape for Creativity and Innovation
We describe the i-LAND environment which constitutes an example of our vision of the workspaces of the future, in this case supporting cooperative work of dynamic teams with chang...
Norbert A. Streitz, Jörg Geißler, Torst...
SIGGRAPH
1999
ACM
14 years 2 months ago
Environment Matting and Compositing
This paper introduces a new process, environment matting, which captures not just a foreground object and its traditional opacity matte from a real-world scene, but also a descrip...
Douglas E. Zongker, Dawn M. Werner, Brian Curless,...
CHI
2007
ACM
14 years 1 months ago
Social responses to virtual humans: implications for future interface design
Do human-human social interactions carry over to humanvirtual human social interactions? How does this affect future interface designers? We replicated classical tests of social i...
Catherine A. Zanbaka, Amy Catherine Ulinski, Paula...
ATAL
2006
Springer
14 years 1 months ago
Learning empathy: a data-driven framework for modeling empathetic companion agents
Affective reasoning plays an increasingly important role in cognitive accounts of social interaction. Humans continuously assess one another's situational context, modify the...
Scott W. McQuiggan, James C. Lester
SIGGRAPH
1998
ACM
14 years 1 months ago
The Office of the Future: A Unified Approach to Image-based Modeling and Spatially Immersive Displays
We introduce ideas, proposed technologies, and initial results for an office of the future that is based on a unified application of computer vision and computer graphics in a sys...
Ramesh Raskar, Greg Welch, Matt Cutts, Adam Lake, ...