Sciweavers

1104 search results - page 5 / 221
» Augmented reality for games
Sort
View
ACMACE
2008
ACM
13 years 9 months ago
Photogeist: an augmented reality photography game
In this paper, we present Photogeist, a photography-based augmented reality game in which players use a physical handheld camera device to take pictures of floating virtual ghosts...
Cody Watts, Ehud Sharlin
ACMACE
2005
ACM
14 years 28 days ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
CW
2006
IEEE
14 years 1 months ago
Multi-User Networked Interactive Augmented Reality Card Game
Many efforts to improve interaction in virtual and augmented reality applications do so by including tactile elements to create a link between virtual objects and actions. It is a...
Marissa Díaz, Moises Alencastre-Miranda, Lo...
IJVR
2008
171views more  IJVR 2008»
13 years 7 months ago
The Potential of Human Haptic Emotion as Technique for Virtual Human Characters Movement to Augment Interactivity in Virtual Rea
Virtual Human Character movement is very essential on virtual reality game in order to perform natural or emotional movement. Basically, numerous researchers focusing on movements ...
Ahmad Hoirul Basori, Daut Daman, Mohd Shahrizal Su...
MM
2000
ACM
160views Multimedia» more  MM 2000»
13 years 11 months ago
A video-based augmented reality golf simulator
Recent advances in augmented reality technology (AR) have opened a tremendous scope of applications. We describe a use of the technology in virtual golf gaming that exemplifies ho...
Alok Govil, Suya You, Ulrich Neumann