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ICALT
2006
IEEE
14 years 1 months ago
Augmented Learning: Context-Aware Mobile Augmented Reality Architecture for Learning
Mobile Augmented Reality System (MARS) based elearning environments equip a learner with a mobile wearable see-through display that interacts with training/learning software. MARS...
Jayfus T. Doswell
CHI
2005
ACM
14 years 7 months ago
Distributed display environments
Augmented reality makes it possible to visualize information directly within the context of the real world by overlaying virtual graphics. We use the term view management to refer...
Dugald Ralph Hutchings, John T. Stasko, Mary Czerw...
CHI
1999
ACM
13 years 11 months ago
Augmented Surfaces: A Spatially Continuous Work Space for Hybrid Computing Environments
Thispaper describes our design and implementation of a computer augmented environment that allows users to smoothly interchange digital information among their portable computers,...
Jun Rekimoto, Masanori Saitoh
ISWC
1997
IEEE
13 years 11 months ago
A Touring Machine: Prototyping 3D Mobile Augmented Reality Systems for Exploring the Urban Environment
We describe a prototype system that combines together the overlaid 3D graphics of augmented reality with the untethered freedom of mobile computing. The goal is to explore how the...
Steven Feiner, Blair MacIntyre, Tobias Höller...
SIGGRAPH
2003
ACM
14 years 21 days ago
Consistent illumination within optical see-through augmented environments
We present techniques which create a consistent illumination between real and virtual objects inside an application specific optical see-through display: the Virtual Showcase. We ...
Oliver Bimber, Anselm Grundhöfer, Gordon Wetz...