Real-time 3D game environments provide a compelling medium for cinematic storytelling. Professional filmmakers have started using them for pre-visualization. They provide a low-co...
Arnav Jhala, Curtis Rawls, Samuel Munilla, R. Mich...
This paper describes architecture, design, and implementation of Multitutor, a Web-based environment for the development the elearning courses and for the use of them by the studen...
In order to facilitate efficient creation of instructional content for high proficiency language learning systems, we investigate the use of utterance templates through an intuitiv...
In science and engineering courses, students are often presented a situation for which they are asked to identify the relevant principles and to instantiate them as a set of equat...
This paper presents an evaluation study that measures the effect of modifying feedback generality in an Intelligent Tutoring System (ITS) based on Student Models. A taxonomy of the...