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» Authoring scenes for adaptive, interactive performances
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DOCENG
2008
ACM
13 years 9 months ago
Adaptation of scalable multimedia documents
Several scalable media codecs have been standardized in recent years to cope with heterogeneous usage conditions and to aim at always providing audio, video and image content in t...
Benoît Pellan, Cyril Concolato
CHI
2008
ACM
14 years 8 months ago
AAMU: adaptive activation area menus for improving selection in cascading pull-down menus
Selecting items in cascading pull-down menus is a frequent task in most GUIs. These selections involve two major components: steering and selection, with the steering component be...
Erum Tanvir, Jonathan Cullen, Pourang Irani, Andy ...
IJCAI
1997
13 years 9 months ago
A Music Stream Segregation System Based on Adaptive Multi-Agents
A principal problem of auditory scene analysis is stream segregation: decomposing an input acoustic signal into signals of individual sound sources included in the input. While ex...
Kunio Kashino, Hiroshi Murase
ICAT
2006
IEEE
14 years 1 months ago
An Animation System for Imitation of Object Grasping in Virtual Reality
Interactive virtual characters are nowadays commonplace in games, animations, and Virtual Reality (VR) applications. However, relatively few work has so far considered the animatio...
Matthias Weber, Guido Heumer, Heni Ben Amor, Bernh...
CAD
2000
Springer
13 years 7 months ago
Time-critical multiresolution rendering of large complex models
Very large and geometrically complex scenes, exceeding millions of polygons and hundreds of objects, arise naturally in many areas of interactive computer graphics. Time-critical ...
Enrico Gobbetti, Eric Bouvier