In today’s flows, there is still a gap between system level description and hardware implementation, especially for analog/RF building blocks. SystemC-AMS or co-simulations have...
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Abstract. Models addressing both structure and behaviour of a system are usually quite complex. Much of the complexity is caused by the necessity to distinguish between different c...
Abstract Recent progress in mobile broadband communication and semantic web technology is enabling innovative internet services that provide advanced personalization and localizati...
Abstract. Current trends in software development show a move towards supporting autonomous components (agents). The accurate timing of interactions between such components is growi...