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ICCBR
2005
Springer
14 years 26 days ago
Learning to Win: Case-Based Plan Selection in a Real-Time Strategy Game
While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen
ICCBR
2009
Springer
14 years 1 months ago
Quality Enhancement Based on Reinforcement Learning and Feature Weighting for a Critiquing-Based Recommender
Personalizing the product recommendation task is a major focus of research in the area of conversational recommender systems. Conversational case-based recommender systems help use...
Maria Salamó, Sergio Escalera, Petia Radeva
ICCBR
2005
Springer
14 years 26 days ago
Opportunities for CBR in Learning by Doing
In this paper we partially describe JV2 M, a metaphorical simulation of the Java Virtual Machine where students can learn Java language compilation and reinforce object-oriented pr...
Pedro Pablo Gómez-Martín, Marco Anto...
ICCBR
1999
Springer
13 years 11 months ago
REMEX - A Case-Based Approach for Reusing Software Measurement Experienceware
Abstract. For the improvement of software quality and productivity, organizations need to systematically build up and reuse software engineering know-how, promoting organizational ...
Christiane Gresse von Wangenheim
GIS
2009
ACM
13 years 12 months ago
Machine learning approach to report prioritization with an application to travel time dissemination
This paper looks at the problem of data prioritization, commonly found in mobile ad-hoc networks. The proposed general solution uses a machine learning approach in order to learn ...
Piotr Szczurek, Bo Xu, Jie Lin, Ouri Wolfson