Abstract. Two kinds of framework for stating grammars of natural languages emerged during the 20th century. Here we call them generativeenumerative syntax (GES) and model-theoretic...
Obtaining performance models, like Markov chains and queueing networks, for systems of significant complexity and magnitude is a difficult task that is usually tackled using human...
Game developers are faced with the difficult task of creating non-player characters with convincing behavior. This commonly involves an exhaustive specification of their actions i...
Digital libraries have untapped potential for supporting language teaching and learning. This paper describes a new scheme for automating topicspecific language learning using a sp...
Multiagent environments are often highly dynamic and only partially observable which makes deliberative action planning computationally hard. In many such environments, however, a...