We propose a novel method of robustly and automatically creating surface meshes from the very sparsely populated 3D point clouds typically produced by Structure from Motion algori...
Automatic scene generation using voice and text offers a unique multimedia approach to classic storytelling and human computer interaction with 3D graphics. In this paper, we pre...
This paper presents a real-time face recognition system. The system uses a stereo camera to locate, track, and recognize a person's face. Our algorithm improves state-of-the-...
The distribution of the apparent 3D shape of human faces across the view-sphere is complex, owing to factors such as variations in identity, facial expression, minor occlusions an...
In our previous work we presented a new 2D-3D mixed face recognition scheme called Partial Principal Component Analysis (P2 CA) [1]. The main contribution of P2 CA is that it uses...