This paper presents a novel method for reconstructing a 3D human body pose from stereo image sequences based on a top-down learning method. However, it is inefficient to build a ...
This paper presents new results in the field of video coding and compression using 3D information. Contrary to prior art in 3D model-based coding where 3D models have to be known,...
Franck Galpin, Koichiro Deguchi, Luce Morin, Rapha...
We propose a person-dependent, manifold-based approach for modeling and tracking rigid and nonrigid 3D facial deformations from a monocular video sequence. The rigid and nonrigid ...
In this paper we address multi-view reconstruction of urban environments using 3D shape grammars. Our formulation expresses the solution to the problem as a shape grammar parse tr...
—This paper describes an automatic 3D surface scanning technique using a 3D scanner. It allows the acquisition of a complete surface model of a 3D artifact without any manual reg...