This paper proposes a state based approach to gesture learning and recognition. Using spatial clustering and temporal alignment, each gesture is defined to be an ordered sequence ...
Abstract-- Beside their stunning graphics, modern entertainment systems feature ever-higher levels of immersive userinteraction. Today, this is mostly achieved by virtual (VR) and ...
Ernst A. Heinz, Kai S. Kunze, Matthias Gruber, Dav...
The major challenges that sign language recognition (SLR) now faces are developing methods that solve large vocabulary continuous sign problems. In this paper, large vocabulary co...
: For the past two years we have been addressing the challenges involved in managing the data generated within immersive environments. We together with many other researchers have ...
Cyrus Shahabi, Leila Kaghazian, Soham Mehta, Amol ...
The Facial Action Coding System (FACS) is an objective method for quantifying facial movement in terms of 44 component actions, i.e. Action Units (AUs). This system is widely used...