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» Automatic Configuration of Systems for Texture Analysis
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BMCBI
2008
75views more  BMCBI 2008»
13 years 7 months ago
Re-searcher: a system for recurrent detection of homologous protein sequences
Background: Sequence searches are routinely employed to detect and annotate related proteins. However, a rapid growth of databases necessitates a frequent repetition of sequence s...
Valdemaras Repsys, Mindaugas Margelevicius, Ceslov...
WCET
2008
13 years 8 months ago
INFER: Interactive Timing Profiles based on Bayesian Networks
We propose an approach for timing analysis of software-based embedded computer systems that builds on the established probabilistic framework of Bayesian networks. We envision an ...
Michael Zolda
CSMR
2004
IEEE
13 years 10 months ago
Using Split Objects for Maintenance and Reengineering Tasks
Language integration is an important issue in the area of software maintenance and reengineering. We describe a novel solution in this area: automatically applied and composed spl...
Uwe Zdun
ANSS
2004
IEEE
13 years 10 months ago
A Self Manageable Infrastructure for Supporting Web-based Simulations
Imagine if you would like to deploy your new simulation online and your systems can just take care of itself. Needed web interface could be generated, database schema objects coul...
Yingping Huang, Xiaorong Xiang, Gregory R. Madey
CGF
2002
95views more  CGF 2002»
13 years 6 months ago
Intrinsic Parameterizations of Surface Meshes
Parameterization of discrete surfaces is a fundamental and widely-used operation in graphics, required, for instance, for texture mapping or remeshing. As 3D data becomes more and...
Mathieu Desbrun, Mark Meyer, Pierre Alliez