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CGF
2008
93views more  CGF 2008»
13 years 7 months ago
Local Volume Preservation for Skinned Characters
Generating plausible deformations of a character skin within the standard production pipeline is a challenge. This paper presents a volume preservation method dedicated to skinned...
Damien Rohmer, Stefanie Hahmann, Marie-Paule Cani
IMR
1999
Springer
13 years 12 months ago
Volume Decomposition and Feature Recognition for Hexahedral Mesh Generation
Considerable progress has been made on automatic hexahedral mesh generation in recent years. Several automatic meshing algorithms have proven to be very reliable on certain classe...
Yong Lu, Rajit Gadh, Timothy J. Tautges
ACCV
2010
Springer
13 years 2 months ago
Image-Based 3D Modeling via Cheeger Sets
We propose a novel variational formulation for generating 3D models of objects from a single view. Based on a few user scribbles in an image, the algorithm automatically extracts t...
Eno Töppe, Martin R. Oswald, Daniel Cremers, ...
GRAPHICSINTERFACE
2000
13 years 9 months ago
Skinning Characters using Surface Oriented Free-Form Deformations
Skinning geometry effectively continues to be one of the more challenging and time consuming aspects of character setup. While anatomic and physically based approaches to skinning...
Karan Singh, Evangelos Kokkevis
MICCAI
2005
Springer
14 years 8 months ago
Shape Modeling Using Automatic Landmarking
Abstract. This paper describes a novel approach to automatically recover accurate correspondence over various shapes. In order to detect the features points with the capability in ...
Jun Xie, Pheng-Ann Heng