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» Automatic Generation of Block-Recursive Codes
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DIGRA
2005
Springer
14 years 27 days ago
Interactive Story Writing in the Classroom: Using Computer Games
Interactive story writing is a new medium for creative expression. The story “writer” uses a computer game (such as BioWare’s Neverwinter Nights) to create an interactive st...
Jonathan Schaeffer, Mike Carbonaro, Duane Szafron,...
LCPC
2005
Springer
14 years 26 days ago
Lightweight Monitoring of the Progress of Remotely Executing Computations
Abstract. The increased popularity of grid systems and cycle sharing across organizations requires scalable systems that provide facilities to locate resources, to be fair in the u...
Shuo Yang, Ali Raza Butt, Y. Charlie Hu, Samuel P....
PCM
2005
Springer
136views Multimedia» more  PCM 2005»
14 years 26 days ago
Using Bitstream Structure Descriptions for the Exploitation of Multi-layered Temporal Scalability in H.264/AVC's Base Specificat
In this paper, attention is paid to the automatic generation of XML-based descriptions containing information about the high-level structure of binary multimedia resources. These s...
Wesley De Neve, Davy Van Deursen, Davy De Schrijve...
SIGOPSE
2004
ACM
14 years 24 days ago
Scalable strong consistency for web applications
Web application workloads are often characterized by a large number of unique read requests and a significant fraction of write requests. Hosting these applications drives the ne...
Swaminathan Sivasubramanian, Guillaume Pierre, Maa...
SPIN
2004
Springer
14 years 21 days ago
Translation from Adapted UML to Promela for CORBA-Based Applications
Nowadays, many distributed applications take advantage of the transparent distributed object systems provided by CORBA middlewares. While greatly reduce the design and coding effo...
Jessica Chen, Hanmei Cui