The recent outbreaks of extremely fast spreading worms highlight the inadequacy of the current patching approach. Intrusion prevention systems (IPSs) that automatically generate a...
Large software systems have a rich development history. Mining certain aspects of this rich history can reveal interesting insights into the system and its structure. Previous app...
Abstract. This paper presents a new approach to model and test hierarchical Graphical User Interfaces (GUIs). We exploit the structure of Hierarchical Finite State Machines (HFSMs)...
This paper describes a novel system for building seamless texture maps for a surface of arbitrary topology from real images of the object taken with a standard digital camera and ...
This paper will describe an approach to the development of computer simulations - the 'four phase' approach - which aims to be more accessible than established approache...