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IJVR
2006
199views more  IJVR 2006»
13 years 7 months ago
Interactive Virtual Humans in Real-Time Virtual Environments
In this paper, we will present an overview of existing research in the vast area of IVH systems. We will also present our ongoing work on improving the expressive capabilities of I...
Nadia Magnenat-Thalmann, Arjan Egges
TVCG
2012
205views Hardware» more  TVCG 2012»
11 years 10 months ago
A Deformable Surface Model for Real-Time Water Drop Animation
—A water drop behaves differently from a large water body because of its strong viscosity and surface tension under the small scale. Surface tension causes the motion of a water ...
Yizhong Zhang, Huamin Wang, Shuai Wang, Yiying Ton...
CIMCA
2006
IEEE
14 years 1 months ago
Timed-MPSG: A Formal Model for Real-Time Shop Floor Controller
The MPSG (Message-based Part State Graph) model has been developed for the execution portion of shop-floor controllers that operate in a distributed and hierarchical control envir...
Devinder Thapa, Jaeil Park, Gi-Nam Wang, Dongmin S...
CCGRID
2008
IEEE
14 years 2 months ago
Modeling "Just-in-Time" Communication in Distributed Real-Time Multimedia Applications
—The research area of Multimedia Content Analysis (MMCA) considers all aspects of the automated extraction of new knowledge from large multimedia data streams and archives. In re...
R. Yang, Robert D. van der Mei, D. Roubos, Frank J...
ICCV
2003
IEEE
14 years 9 months ago
A Sparse Probabilistic Learning Algorithm for Real-Time Tracking
This paper addresses the problem of applying powerful pattern recognition algorithms based on kernels to efficient visual tracking. Recently Avidan [1] has shown that object recog...
Oliver M. C. Williams, Andrew Blake, Roberto Cipol...