We present a rhythm-based method for the automatic generation of levels for 2D platformers, where the rhythm is that which the player feels with his hands while playing. Levels ar...
Gillian Smith, Mike Treanor, Jim Whitehead, Michae...
Automatic case elicitation (ACE) is a learning technique in which a case-based reasoning system acquires knowledge automatically from scratch through repeated real-time trial and e...
We propose to use a formal specification language as a high-level hardware description language. Formal languages allow for compact, unambiguous representations and yield designs...
Roderick Bloem, Stefan Galler, Barbara Jobstmann, ...
Computer agents participate in many collaborative and competitive multiagent domains in which humans make decisions. For computer agents to interact successfully with people in su...
To successfully search multiple coadaptive subcomponents in a solution, we developed a novel cooperative evolutionary algorithm based on a new computational multilevel selection f...