X10 is an object oriented programming language with a sophisticated type system (constraints, class invariants, non-erased generics, closures) and concurrency constructs (asynchron...
Yoav Zibin, David Cunningham, Igor Peshansky, Vija...
Consider a multiple-agent transition system such that, for some basic types T1, . . . , Tn, the state of any agent can be represented as an element of the Cartesian product T1 ×·...
This paper presents a learning system that uses genetic programming as a tool for automatically inferring the set of classification rules to be used during a preclassification sta...
Claudio De Stefano, Antonio Della Cioppa, Angelo M...
We describe a novel technique for identifying semantically equivalent parts in images belonging to the same object class, (e.g. eyes, license plates, aircraft wings etc.). The vis...
Design by contract is a practical methodology for developing code together with its specification. The contract consists of class invariants and method preand postconditions. As ...
Maayan Goldstein, Yishai A. Feldman, Shmuel S. Tys...