This paper proposes new techniques to generate high quality textures for urban building models by automatic camera calibration and pose recovery. The camera pose is decomposed int...
Getting trapped in suboptimal local minima is a perennial problem in model based vision, especially in applications like monocular human body tracking where complex nonlinear para...
We present a new approach for building reconstruction from a single Digital Elevation Model (DEM). It treats buildings as an assemblage of simple urban structures extracted from a...
We present a real-time algorithm to estimate the 3D
pose of a previously unseen face from a single range im-
age. Based on a novel shape signature to identify noses in
range ima...
This paper addresses the problem of estimating the shape of an actor in a multi-camera studio for arbitrarily positioned cameras and arbitrary human pose. We adopt a seamless arti...