This paper proposes new techniques to generate high quality textures for urban building models by automatic camera calibration and pose recovery. The camera pose is decomposed int...
The recent soft shadow mapping technique [GBP06] allows the rendering in real-time of convincing soft shadows on complex and dynamic scenes using a single shadow map. While attrac...
In order to compute texture atlases with low stretch and hardly visible texture seams existing texture mapping tools pose high demands on the quality of surface representations li...
We present a system for the estimation of unconstrained
3D human upper body movement from multiple cameras.
Its main novelty lies in the integration of three components:
single-...
Airborne LiDAR technology draws increasing interest in
large-scale 3D urban modeling in recent years. 3D Li-
DAR data typically has no texture information. To generate
photo-rea...