In this paper, we present an example-based motion synthesis technique. Users can interactively control the virtual character to perform desired actions in any order. The desired a...
Abstract We present an effective framework for segmenting 3D shapes into meaningful components using the curve skeleton. Our algorithm identifies a number of critical points on the...
In this article a novel algorithm is presented for 2D shape interpolation using the intrinsic shape parameters of a piecewise linear curve. The skeletons of two given shapes are c...
As experimental digital library testbeds gain wider acceptance and develop significant user bases, it becomes important to investigate the ways in which users interact with the sy...
Steve Jones, Sally Jo Cunningham, Rodger J. McNab,...
Vector algorithms allow the computation of an output vector r = r1r2 :::rm given an input vector e = e1e2 :::em in a bounded number of operations, independent of m the length of t...