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AIIDE
2008
13 years 10 months ago
Constructing Complex NPC Behavior via Multi-Objective Neuroevolution
It is difficult to discover effective behavior for NPCs automatically. For instance, evolutionary methods can learn sophisticated behaviors based on a single objective, but realis...
Jacob Schrum, Risto Miikkulainen
MM
1999
ACM
141views Multimedia» more  MM 1999»
13 years 12 months ago
Passive capture and structuring of lectures
Despite recent advances in authoring systems and tools, creating multimedia presentations remains a labor-intensive process. This paper describes a system for automatically constr...
Sugata Mukhopadhyay, Brian Christopher Smith
AIPS
1994
13 years 9 months ago
A Framework for Automatic Problem Decomposition in Planning
An intelligent problem solver must be able to decompose a complex problem into simpler parts. A decomposition algorithm would not only be bene cial for traditional subgoal-oriente...
Qiang Yang, Shuo Bai, Guiyou Qiu
DSN
2006
IEEE
14 years 1 months ago
Honeypot-Aware Advanced Botnet Construction and Maintenance
Because “botnets” can be used for illicit financial gain, they have become quite popular in recent Internet attacks. “Honeypots” have been successfully deployed in many d...
Cliff Changchun Zou, Ryan Cunningham
ENTCS
2002
101views more  ENTCS 2002»
13 years 7 months ago
Towards Automatic Mediation between Heterogeneous Software Components
An approach to software composition from heterogeneous components is presented. The focus is on heterogeneity of interaction styles. The interface of a component is described in an...
Klaus-Peter Löhr