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ISMIR
2005
Springer
160views Music» more  ISMIR 2005»
14 years 1 months ago
Finding An Optimal Segmentation for Audio Genre Classification
In the automatic classification of music many different segmentations of the audio signal have been used to calculate features. These include individual short frames (23 ms), lon...
Kris West, Stephen Cox
TITB
2002
172views more  TITB 2002»
13 years 7 months ago
Shape recovery algorithms using level sets in 2-D/3-D medical imagery: a state-of-the-art review
The class of geometric deformable models, also known as level sets, has brought tremendous impact to medical imagery due to its capability of topology preservation and fast shape r...
Jasjit S. Suri, Kecheng Liu, Sameer Singh, Swamy L...
CVIU
2007
152views more  CVIU 2007»
13 years 7 months ago
A random sampling strategy for piecewise planar scene segmentation
We investigate the problem of automatically creating 3D models of man-made environments that we represent as collections of textured planes. A typical approach is to automatically...
Adrien Bartoli
PAMI
2010
249views more  PAMI 2010»
13 years 6 months ago
A Dynamic Texture-Based Approach to Recognition of Facial Actions and Their Temporal Models
—In this work we propose a dynamic-texture-based approach to the recognition of facial Action Units (AUs, atomic facial gestures) and their temporal models (i.e., sequences of te...
Sander Koelstra, Maja Pantic, Ioannis Patras
SI3D
2006
ACM
14 years 1 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis