A novel measure for automatically quantifying the amount of interpersonal influence present in face-toface conversations is proposed based on the visualattention patterns of the p...
In this paper I describe the Associative PDA 2.0, a mobile system for Personal Information Management (PIM), based on an associative information network. In addition to associate ...
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
Technology in the field of digital media generates huge amounts of nontextual information, audio, video, and images, along with more familiar textual information. The potential for...
In this article we define a multimedia content analysis problem, which we call multimodal location estimation: Given a video/image/audio file, the task is to determine where it wa...