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CVPR
2001
IEEE
14 years 9 months ago
Light Field Rendering for Large-Scale Scenes
In this paper, we present an efficient method to synthesize large-scale scenes, such as broad city landscapes. To date, model based approaches have mainly been adopted for this pu...
Hiroshi Kawasaki, Katsushi Ikeuchi, Masao Sakauchi
GECCO
2007
Springer
163views Optimization» more  GECCO 2007»
14 years 1 months ago
Action-selection and crossover strategies for self-modeling machines
In previous work [7] a computational framework was demonstrated that employs evolutionary algorithms to automatically model a given system. This is accomplished by alternating the...
Josh C. Bongard
CG
2006
Springer
13 years 7 months ago
Shape reasoning and understanding
s: clustering, denoising, sharp feature, shape abstraction, reverse engineering In this paper we describe a hierarchical face clustering algorithm for triangle meshes based on fit...
Bianca Falcidieno, Remco C. Veltkamp
IPPS
2006
IEEE
14 years 1 months ago
Analysis of checksum-based execution schemes for pipelined processors
The performance requirements for contemporary microprocessors are increasing as rapidly as their number of applications grows. By accelerating the clock, performance can be gained...
Bernhard Fechner
CGO
2008
IEEE
14 years 2 months ago
Parallel-stage decoupled software pipelining
In recent years, the microprocessor industry has embraced chip multiprocessors (CMPs), also known as multi-core architectures, as the dominant design paradigm. For existing and ne...
Easwaran Raman, Guilherme Ottoni, Arun Raman, Matt...