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BMVC
2002
13 years 10 months ago
Blending Images for Texturing 3D Models
This paper describes a novel system for building seamless texture maps for a surface of arbitrary topology from real images of the object taken with a standard digital camera and ...
Adam Baumberg
ATAL
2008
Springer
13 years 9 months ago
Continual collaborative planning for mixed-initiative action and interaction
Multiagent environments are often highly dynamic and only partially observable which makes deliberative action planning computationally hard. In many such environments, however, a...
Michael Brenner
APVIS
2010
13 years 9 months ago
Volume exploration using ellipsoidal Gaussian transfer functions
This paper presents an interactive transfer function design tool based on ellipsoidal Gaussian transfer functions (ETFs). Our approach explores volumetric features in the statisti...
Yunhai Wang, Wei Chen, Guihua Shan, Tingxin Dong, ...
DMDW
2003
134views Management» more  DMDW 2003»
13 years 9 months ago
Using Design Guidelines to Improve Data Warehouse Logical Design
Data Warehouse-(DW) logical design often start with a conceptual schema and then generates relational structures. Applying this approach implies to cope with two main aspects: (i) ...
Verónika Peralta, Raul Ruggia
CORR
2010
Springer
160views Education» more  CORR 2010»
13 years 7 months ago
PCA 4 DCA: The Application Of Principal Component Analysis To The Dendritic Cell Algorithm
As one of the newest members in the field of artificial immune systems (AIS), the Dendritic Cell Algorithm (DCA) is based on behavioural models of natural dendritic cells (DCs). U...
Feng Gu, Julie Greensmith, Robert Oates, Uwe Aicke...