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» Automatic generation of two-party computations
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ICIDS
2009
Springer
14 years 2 months ago
Bridging Media with the Help of Players
We suggest harvesting the power of multiplayer design to bridge content across different media platforms and develop player-driven cross-media experiences. This paper first argues ...
Michael Nitsche, Matthew Drake, Janet Murray
TOG
2008
92views more  TOG 2008»
13 years 7 months ago
Self-animating images: illusory motion using repeated asymmetric patterns
Illusory motion in a still image is a fascinating research topic in the study of human motion perception. Physiologists and psychologists have attempted to understand this phenome...
Ming-Te Chi, Tong-Yee Lee, Yingge Qu, Tien-Tsin Wo...
TOG
2012
206views Communications» more  TOG 2012»
11 years 10 months ago
Beady: interactive beadwork design and construction
We introduce the interactive system “Beady” to assist the design and construction of customized 3D beadwork. The user first creates a polygonal mesh model called the design m...
Yuki Igarashi, Takeo Igarashi, Jun Mitani
ICPR
2008
IEEE
14 years 2 months ago
3D object localization based on occluding contour using STL CAD model
This paper describes a method to localize 3D objects, which is the extension of the segment-based object recognition method to use on a STL CAD model. Models for localization are ...
Kenichi Maruyama, Yoshihiro Kawai, Takashi Yoshimi...
RT
2004
Springer
14 years 1 months ago
Image-Based Stereoscopic painterly Rendering
We present a new image-based stereoscopic painterly algorithm that we use to automatically generate stereoscopic paintings. Our work is motivated by contemporary painters who have...
Efstathios Stavrakis, Margrit Gelautz