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» Automatic generation of two-party computations
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ICIDS
2009
Springer
15 years 11 months ago
Bridging Media with the Help of Players
We suggest harvesting the power of multiplayer design to bridge content across different media platforms and develop player-driven cross-media experiences. This paper first argues ...
Michael Nitsche, Matthew Drake, Janet Murray
TOG
2008
92views more  TOG 2008»
15 years 4 months ago
Self-animating images: illusory motion using repeated asymmetric patterns
Illusory motion in a still image is a fascinating research topic in the study of human motion perception. Physiologists and psychologists have attempted to understand this phenome...
Ming-Te Chi, Tong-Yee Lee, Yingge Qu, Tien-Tsin Wo...
TOG
2012
206views Communications» more  TOG 2012»
13 years 6 months ago
Beady: interactive beadwork design and construction
We introduce the interactive system “Beady” to assist the design and construction of customized 3D beadwork. The user first creates a polygonal mesh model called the design m...
Yuki Igarashi, Takeo Igarashi, Jun Mitani
ICPR
2008
IEEE
15 years 10 months ago
3D object localization based on occluding contour using STL CAD model
This paper describes a method to localize 3D objects, which is the extension of the segment-based object recognition method to use on a STL CAD model. Models for localization are ...
Kenichi Maruyama, Yoshihiro Kawai, Takashi Yoshimi...
RT
2004
Springer
15 years 9 months ago
Image-Based Stereoscopic painterly Rendering
We present a new image-based stereoscopic painterly algorithm that we use to automatically generate stereoscopic paintings. Our work is motivated by contemporary painters who have...
Efstathios Stavrakis, Margrit Gelautz